News

New AppGameKit Tutorials & Guides

We've added some easy to follow video tutorials to YouTube this month. They are designed to ease new users into learning AppGameKit. The first few start you off with loading some image files and making them into a sprite. Once you've got the hang of those you can follow the step-by-step process of making a simple shooter game:

AppGameKit Premium Bundle is 50% off!

The AppGameKit Premium Bundle is on offer with a huge 50% saving.

It's a great time to grab a copy or gift one to a friend.

AppGameKit 2017 Survey

The AppGameKit team are running a new survey to find out what the AppGameKit community want to see added to the product. Even if you don't yet own AppGameKit we'd still like to hear from you.

If you have a few minutes spare please submit your feedback, just click this link;

AppGameKit Version 2017.01.09 Released!

From this point forward we're using a new versioning number system for AppGameKit based on the date of release - so this one is called Build 2017.01.09

This maintenace build brings you these vital fixes and additions. Thanks for the feedback which helped us stabalise AppGameKit.

AppGameKit V2.0.22 Released!

Welcome to a new version of AppGameKit. In this latest release, the main new feature we have added is support for UTF-8 character sets. This means AGK can now support all types of characters. We've also ensured your current projects work with ASCII characters sets for backwards compatibility.
It's now possible to load in True Type fonts and make your text displays look even more professional and appealing.

Here's a full run down of all the features and fixes in AppGameKit 2.0.22: