News

Announcing AppGameKit for C#!

TheGameCreators have teamed up with Forum developer MadBit to trial his C# version of AppGameKit.

With the AGKSharp wrapper developers now have a way to access the AppGameKit game making commands.

AppGameKit Sound Library expanded with bonus sounds!

Today the AppGameKit Sound Library has received an expansion of 30 new sounds. This bonus pack contains this wide range of new sounds:

BabblingBrook.wav BeamHorn.wav CarStart.wav CoinOnCoins.wav DodgeEngineHiInt.wav DodgeEngineLoExt.wav DrinkFountain.wav EatBite.wavEscortEngine.wav GordonGun.wav GUIAttack.wav GUIMove.wav LightWalker.wav LumpGun.wav MagicEffect.wav MangroveSwamp.wav MechSwitch.wav MechSwitchTicker.wav PickupTone.wav SelectWhack.wav SelectEquip.wav SelectWhiper.wav SummerBees.wav TrapDart.wav TypeBackspace.wav Typewriter.wav WarhammerLight.wav WarhammerMetal.wav ZoomIn.wav ZoomOut.wav

AppGameKit - now with new features including translations!
In this new version of AppGameKit we have added support for full French, Italian, German and Spanish translations. The main IDE of the editor has been translated by native speaking AppGameKit community members.