//NOTE: For this example to work you will need to copy 'Playerhit.wav'
//to the media folder at the location where you are running this example.
//The file can be found in your [AGK Install Directory]/Projects/Basic/Examples/Games/SpaceShooter/media/space
Setvirtualresolution(640,480)
ResetTimer()
//Check for required files in media folder
fileok=GetFileExists("Playerhit.wav")
If fileok<>1
Repeat
Print ("Playerhit.wav needs to be in your media folder")
Sync()
Until Timer()>5
EndIF
If fileok=1
sound = LoadSound("Playerhit.wav")
Repeat
If GetSoundExists(1)
Print ("Sound File Exists")
EndIf
Sync()
Until Timer()>12
EndIf
End
//NOTE: For this example to work you will need to copy 'Playerhit.wav' //to the media folder at the location where you are running this example. //The file can be found in your [AGK Install Directory]/Projects/Basic/Examples/Games/SpaceShooter/media/space Setvirtualresolution(640,480) ResetTimer() If fileok=1 sound = LoadSound("Playerhit.wav") Repeat If GetSoundExists(1) Print ("Sound File Exists") EndIf Sync() Until Timer()>12 EndIf End