(AGK version: 2.0.15)
Submitted: 2015-11-01 19:34:23
	//This vector is the offset of the model center from origin.
	//For example a model 72 units tall standing at origin is 36 units offset on the y axis.
	//This allows for models of different sizes.
	characterOffsetVec = CreateVector3( 0.0, 36.0, 0.0 )
	//This vector indicates the axis your model faces forward.
	//For example if your model faces down the - Z axis use this vector.
	objectOrientationVec = CreateVector3( 0.0, 0.0, -1.0 )
	//The crouchScale parameter is 0.0 to 1.0, for examle 0.75 is 75% of the models standing height.
	Create3DPhysicsCharacterController( objID, 1, characterOffsetVec, objectOrientationVec, 0.75 )
	DeleteVector3( characterOffsetVec )
	DeleteVector3( objectOrientationVec )
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