Microsoft Windows

This guide explains the process involved in creating projects when using Tier 2 on the Microsoft Windows platform. It will primarily deal with Visual Studio 2008 but the steps for VS2010 and VS2013 should be similar.

What you need

You will need the following files and packages. The total download size for Visual Studio can be several gigabytes, and varies greatly between versions.

Preparation: AGK Files

The following steps will show you how to set up the necessary files for the project.

NOTE: This section is only necessary if you can't write to Program Files (x86). If you have admin rights or otherwise have write access to Program Files (x86), you can skip straight to Creating a New Game Project.

NOTE: If you want to manually link the include files and libraries, they can be found at these locations:

Creating a New Game Project

The following steps will show you how to set up a new project. Once you've completed all the Preparation sections of this guide, this is where you should start from each time you want to make a new project.

Modifying Your Game

The following steps will show you how to make to modifications to your code, recompile and run your project.

agk::Print( "Hello! I'm speaking to you from inside AGK-land!" );


Last Updated: 22 Nov 2014