CreateText

Description

Creates a text object for displaying text on the screen using a blank ID, returns the ID used. By default text is drawn at depth 9 above the default depth of sprites (10). Any sprites set to a depth of 8 or less will appear above the text. You can override this using SetTextDepth to set your own draw order.

Definition

integer CreateText( string )

CreateText ( iTextIndex, string )

Parameters