SetSpritePhysicsAngularDamping

Description

Sets some damping on the sprite's angular movement which may simulate something like wind resistance.

A value of 0 represents no damping, a value of 0.75 would reduce the angular velocity vector by half every second when running at 60 frames per second. Higher values will reduce the spin more quickly.

Definition

SetSpritePhysicsAngularDamping( iSpriteIndex, damp )

Parameters